Wednesday, 11 November 2015

Cthulhu (Hi res detail)

Some close ups of the detail on my Cthulhu sculpt. Putting Zbrush 4R7 64 bit through its paces with detail I could only have bump mapped in the past. Nearly 31 million polys and no slow down at all.
It would make a nice 3D print once I throw a pose back on it.

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