Monday, 5 December 2011

Medusa wip

Just had some sketch time in Mudbox to start adding snake scales/skin plates to her.

Monday, 14 November 2011

Cthulhu body sculpt wip

I've been working on the body of my Cthulhu beastie recently. I'm trying to give it vaguely humanoid anatomy with other elements thrown in. Ancient looking, but still formidable.

Loads still to do, but the major shapes are forming and my sanity remains intact.....for now.............

Tuesday, 11 October 2011

Medusa

Here's a work in progress shot of a bust I'm working on. I wanted to take the Gorgon description somewhere new so instead of a head of snakes, I thought a pair of horns that are actually serpents might look cool. Lots of detail to add. Just getting the snake skin look roughly drawn out before sculpting it up.

Wednesday, 31 August 2011

Temple Guard

Another old piece of artwork, this time one I did working at Games Workshop for the original Lizardman book. Fed on a diet of Jurassic Park and Aztec/Mayan art, this is what I came up with for the Lizardmen Elite Temple Guard. Note the baby Triceratops skull helm.

Witch Hunter

Another one from the archives. This time a Sigmarite Witch Hunter. I painted this soon after leaving Games Workshop. I was putting test pieces together for freelance work and trying new techniques. This is acrylic on cartridge paper.

Orc.

A painting from the archives that I did in my spare time when I worked at Games Workshop's Design Studio. Painted whith tube acrylics and acrylic inks.
He was based on a Perry twins Warhammer Orc.

Suckers

Just been working on suckers on the main feelers/tentacles on my Cthulhu model. I finally have a PC at home that can handle this beastie.